Gods of Time is a browser based MMORPG that plays in real time and tries to emulate the features of a downloadable MMORPG. The game has five playable classes; Fighter, Cleric, Mage, Hunter and Thief. Surprisingly, The game does have some character customization. Players can choose from nine different character designs, which adds a sense uniqueness to your character. The game actually feels like a downloadable MMORPG, as the game has PvP, Partying, an auction house, skills, attributes and so much more.
One aspect of the game’s combat is pretty silly. In order to begin a fight with a monster, you have to walk on top of them and since the monsters don’t move, players have can choose whenever they want to fight or not, which takes away a lot of the game’s challenge. Aside from that one small complaint, the combat in Gods of Time is some of the best I’ve seen in any browser game. Combat operates in almost the same fashion as the combat in Adventure Quest and Myth War Online.
The single best aspect of God’s of Time is the game’s item system. It’s no secret that the game borrowed the entire item system from World of Warcraft, but thats not a bad thing. The game has magic, rare, and epic items; all of which are color coded just like World of Warcraft. Magic items are green, rare items are blue and Epic items are purple. Because the game has a lot of different items, players will be hooked trying to get the best possible gear for their characters.
The single biggest drawback to Gods of Time is the game’s “crystal” currency, which is required to purchase new skills. The only way to get more “crystals” is to refer friends to the game, or pay the company money. You could also use game currency to buy crystals from other players, but they’re absurdly expensive. Luckily, the game starts you off with 50 which is enough for a while, but if you expect to play Gods of Time hard core, it’s best to either save up your gold and buy some more crystals from other players or refer friends to the game. Gods of Time is definitely worth checking out, especially if you’re a fan of browser games.
One aspect of the game’s combat is pretty silly. In order to begin a fight with a monster, you have to walk on top of them and since the monsters don’t move, players have can choose whenever they want to fight or not, which takes away a lot of the game’s challenge. Aside from that one small complaint, the combat in Gods of Time is some of the best I’ve seen in any browser game. Combat operates in almost the same fashion as the combat in Adventure Quest and Myth War Online.
The single best aspect of God’s of Time is the game’s item system. It’s no secret that the game borrowed the entire item system from World of Warcraft, but thats not a bad thing. The game has magic, rare, and epic items; all of which are color coded just like World of Warcraft. Magic items are green, rare items are blue and Epic items are purple. Because the game has a lot of different items, players will be hooked trying to get the best possible gear for their characters.
The single biggest drawback to Gods of Time is the game’s “crystal” currency, which is required to purchase new skills. The only way to get more “crystals” is to refer friends to the game, or pay the company money. You could also use game currency to buy crystals from other players, but they’re absurdly expensive. Luckily, the game starts you off with 50 which is enough for a while, but if you expect to play Gods of Time hard core, it’s best to either save up your gold and buy some more crystals from other players or refer friends to the game. Gods of Time is definitely worth checking out, especially if you’re a fan of browser games.
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